X-Men Origins: Wolverine – Wolverine Quits – Game Cinematic

The in-game “Wolverine Quits” cinematic in 720p HD! Played, recorded (with FRAPS) and transcoded (with VirtualDub) by www.donsalva.com !
Video Rating: 4 / 5

www.autodesk.com Get a peak at how Blur Studio — best known for creating many of the best game cinematics and trailers in the games industry — uses a modern production pipeline, including Autodesk 3ds Max, MotionBuilder and Softimage, to create stunning 3D animation.

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50 Responses to "X-Men Origins: Wolverine – Wolverine Quits – Game Cinematic"

  1. sd93495 says:

    better than movie

  2. dizzylizzy161 says:

    He didn’t really quit did he, he never got the chance

  3. xmenfan07 says:

    that doesn’t look a thing like ryan reynolds

  4. BearStrong08 says:

    Un’altro video che annuncia il gioco in maniera spettacolare e poi invece ci delude. E’ per questo che io do poca importanza a questi tipi di trailer, il gameplay graficamente non niente a che con questo video

  5. TheTransformers316 says:

    what violent huh dude WHAT!?

  6. Christiankeefer says:

    violent X men game

  7. birdcantfly15 says:

    james woods as stryker?

  8. SanAntonio501 says:

    wow, Will.I.am is pretty badass!

  9. ultimateei says:

    Check out my channel for X-Men Origins – Wolverine music theme :)

  10. Jogake says:

    This game is amazing, I posted about it on my site who want to take a look! my site is”jogake.blogspot.com/2011/12/x-men-origins-wolverine.html”

  11. randomvids1231000 says:

    wrath,the guy with swords,sabertooth,and logan had to make things bloody all the time.

  12. MrHmongRooster says:

    this is why marvel should have fought mortal kombat. not d.c, their costume and fighting moves were stupid.

  13. WatchmenDrManhattan says:

    This is how game should be & movies, Its like watching a movie

  14. moises vazquez says:

    deadpool

  15. Da666ManIsBak says:

    0:30

    Knock, Knock,,,

  16. Mikeydude626 says:

    Now this is what the movie should have been. X-men origins should have been a hard R

  17. LuucasRA says:

    I like this *–*

  18. stupidtothecrazy says:

    what level is this

  19. marvelmax03191 says:

    we could really use more mutants in the military ;)

  20. Bastardoom says:

    wow im impressed, looks really good

  21. theaveragejoe32 says:

    It’s WILL I AM!! i didnt know he was in the game?

  22. WraiTH123685 says:

    Guys just one thing Wraith rocks!!!!!!!!!

  23. ipwnuall25 says:

    wasnt it nighttime in the movie??

  24. MrCodyMayne1 says:

    ROTFL @ 1:11

  25. phumo says:

    Logan just lets the kid go, but he also has just killed his father, brothers and uncles. What a cruel man.

  26. Mrthenarutotran33 says:

    Is it just me or am i the only one came here for the boobies at 3:08

  27. narucy56 says:

    (O o O) < Autodesk Tech is a magic

  28. infernoacid says:

    They are working on that. Search for their the goon pitch trailer.

  29. JusanothaUtuba says:

    3:08 CG boobage!? Noice!

  30. cldmusica says:

    ….i use Maya

  31. Cognetto says:

    I’m with you man…….Last time I heard the were working on The Goon.

  32. Vengfoul says:

    Blur is the only reason I even thought about playing Brink. The cinematics are 50 times more epic than that shit game. And I Never get tired of using SWTOR cinematics in my video editing, they more than compliment the game. At 3:48 I teared up too. Just…amazing work!

  33. MrDillerjohn says:

    - they did the hours/work.

  34. itchcitizen2 says:

    agreed !

  35. jianatorproductions says:

    does blur do all the graphics for every videogame? or do some companies have their own graphic progeams and autodesk is awesome i have it and i made so much things that can be used in a videogame!! mostly call of duty or greek mitholohy!!!!!!!!!

  36. olegfffrrtt says:

    I want to work in studio the Blur … But … That will never happen(. People in the studio have the super skills. How they got them for me forever remain a mystery

  37. KenseyQuarantine says:

    No offense, but it looked alike you blame people who says somethink like “Sry guys imma have no money for zbrush so i modelled this in free blender so model looks like a shit”.
    As for me — modeling thing in max is about two times easier than in blender, thats why i bought max.

  38. ParchmentTwiser says:

    Seeing as I wrote this six months ago, I now know that really ZBrush blows Mudbox out of the water. I also know that 3Ds Max is more used in the video game industry and Maya is used in film. But regardless both can get incredible results. It still drives me nuts when people are so arrogant and say that one particular program sucks or is terrible. Mudbox is still a great sculpting package and can get great results. It’s ultimately the artist’s use of the tools given to them.

  39. KenseyQuarantine says:

    Hovewer, 3ds max is more for videogame-graphic while maya have more cool features for movies; also, mudbox is horrible when it comppared with zbrush, so there are still some software perferences.

  40. J88Wolf says:

    What’s the difference between Blur’s Work and the Production of ‘Avatar’, because that movie also took years to produce aswell? I don’t know, I’m pretty ignorant when it comes to tech & CGI. : /

  41. marcelosouza says:

    Agreed. Anyone that answer the question “What’s is the BEST 3D Package”, with a Single Word, is a potential Idiot.”. The Answer is non-existent. Every Package has their cons and pros. I am a 3DSMAX User and i know the cons and pros of it. I am Learning Maya and Softimage just for curiosity and to someday use the good thing of thos packages too.

  42. FOXOF123 says:

    4:40 the truth is revealed

    bunch of geeks in the backroom lol j/k

  43. 6dark6alex6 says:

    The navigation on 3dS max ALWAYS bothered me. It’s more intuitive on maya. That is the only reason for my preference of Maya over 3dS.

  44. strangeloveforpins says:

    It all depends on what you are used to. If you learned Max as your core modeling program than trying to operate maya will be quite confusing. Personally I don’t like the maya interface. It’s scattered and all over the place. Though I hear its a lot better than max when it comes to animating things.

  45. MrMashetty says:

    : Its all in the mind and the hands of the artist .the tools do not matter…and those who do not understand this basic principle ,might as well as give up ever creating something meaningfull in 3D .

  46. syntaxed2 says:

    <3 Blur :)

    used their max scripts for years!

  47. ParchmentTwiser says:

    To everyone that’s saying things like “3DS Max pwns Maya!” or “Mudbox is horrible” or “Maya is better!”:
    Every piece of software whether it be Max, Maya, ZBrush, Mudbox, MotionBuilder, or even Blender is more than capable of getting great results. Beyond that it’s personal preference. I use Maya and Mudbox, but I recognize that Max and ZBrush are incredibly powerful. Stop being so biased and be more open to other things that are different.

  48. Sergey Movchan says:

    Q3 on screen at 1.07. ALL HAIL TO ID SOFTWARE!!!!!!

  49. JoshuaFBarragan says:

    Mudbox is horrible

  50. IceGene says:

    Excel vs publisher, more like fireworks vs photoshop. AND Maya wasn’t under autodesk before, it was alias. Apparently both sides had fan clubs and have acknowledged each other as rivals, they ARE on the same field, just with minor differences. :) hope it helps :D

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